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Untitled - posted by guest on 9th July 2020 06:13:17 AM

Let's make a game!

 name:S-P-Q-R Clicker

 by:Bruhmann

 desc:This is a simple idle game to showcase some of the basic functionalities of Idle Game Maker.<//>Make bunnies and shoot for the stars!

 created:25/7/2017

 updated:24/10/2017

 version:1

Settings

 background:stuff/meadow.jpg

 building cost increase:115%

 building cost refund:50%

 spritesheet:icons, 48 by 48, stuff/bunnyIcons.png

 stylesheet:stuff/bigBlue.css

Layout

 use default

Buttons

 *bunnyButton

  name:Make a bunny

  desc:Click this little bunny to get more bunnies!

  on click:anim icon wobble

  on click:yield 1 bunny

  on click:if (have goldenTouch and chance(1%)) yield 1 goldenCarrot

  icon:stuff/bunny.png

  no text

  class:bigButton hasFlares

  icon class:shadowed

  tooltip origin:bottom

  tooltip class:red

Resources

 *bunny|bunnies

  name:Bunny|Bunnies

  desc:These are your bunnies. You can use them to purchase things. Your goal is to have as many bunnies as possible!

  icon:icons[0,0]

  class:noBackground

  show earned

 *goldenCarrot|goldenCarrots

  name:Golden carrot|Golden carrots

  desc:These shiny carrots are terribly rare, terribly precious and terribly delicious!

  icon:icons[0,1]

  class:noBackground

  hidden when 0

Shinies

 *luckyBunny

  on click:log Woop

  movement:onRight moveLeft fade bounce:0.05

  frequency:60

  frequency variation:30

  icon:stuff/luckyBunny.png

  class:bigButton

  on click:

   $boost=1

   if (have clover) $boost=4

   if (chance(25%))

    //get at least 7, or between 1 and 3 minutes of our bunny production

    $amount=max(7,random(bunnies:ps*60*1,bunnies:ps*60*3))*$boost

    toast The lucky bunny grants you<//><b>[$amount] bunnies</b>.

    yield $amount bunnies

   else

    $amount=1*$boost

    toast The lucky bunny grants you<//><b>[$amount] golden carrot[s?$amount]</b>!

    yield $amount goldenCarrot

   end

  end

Buildings

 *TEMPLATE

  on click:anim glow

 *cage|cages

  name:Rabbit cage|Rabbit cages

  desc:A tiny little cage.<//><b>Effect:</b><.>Produces 1 rabbit every 10 seconds.

  icon:icons[3,0]

  cost:15 bunnies

  on tick:yield 0.1 bunny

  unlocked

 *hutch|hutches

  name:Rabbit hutch|Rabbit hutches

  desc:A bit roomier than a cage, with enough space to hop around.<//><b>Effect:</b><.>Produces 1 rabbit every 2 seconds.

  icon:icons[3,1]

  cost:100 bunnies

  on tick:yield 0.5 bunnies

  req:100 bunnies:earned

 *coop|coops

  name:Rabbit coop|Rabbit coops

  desc:A much nicer rabbit home where full bunny families can live.<//><b>Effect:</b><.>Produces 5 rabbits per second.

  icon:icons[3,2]

  cost:600 bunnies

  on tick:yield 5 bunnies

  req:600 bunnies:earned

 *pen|pens

  name:Rabbit pen|Rabbit pens

  desc:A lovely enclosure with plenty of green space.<//><b>Effect:</b><.>Produces 12 rabbits per second.

  icon:icons[3,3]

  cost:4000 bunnies

  on tick:yield 12 bunnies

  req:4000 bunnies:earned

 *meadow|meadows

  name:Rabbit meadow|Rabbit meadows

  desc:A wide open space full of shade and lush grass.<//><b>Effect:</b><.>Produces 90 rabbits per second.

  icon:icons[3,4]

  cost:20000 bunnies

  on tick:yield 90 bunnies

  req:20000 bunnies:earned

 *village|villages

  name:Rabbit village|Rabbit villages

  desc:Your bunnies are building their own villages now!<//><b>Effect:</b><.>Produces 300 rabbits per second.

  icon:icons[3,5]

  cost:200000 bunnies, 1 goldenCarrot

  on tick:yield 300 bunnies

  req:200000 bunnies:earned and independenceDay

 *city|cities

  name:Rabbit city|Rabbit cities

  desc:A bustling little city, populated with busy rabbits.<//><b>Effect:</b><.>Produces 1000 rabbits per second.

  icon:icons[3,6]

  cost:3000000 bunnies, 4 goldenCarrots

  on tick:yield 1000 bunnies

  req:3000000 bunnies:earned and independenceDay

 *citadel|citadels

  name:Moon citadel|Moon citadels

  desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.<//><b>Effect:</b><.>Produces 4000 rabbits per second.

  icon:icons[3,7]

  cost:70000000 bunnies, 16 goldenCarrots

  on tick:yield 4000 bunnies

  on tick:if (have moonGardens) yield 0.01 goldenCarrot

  req:70000000 bunnies:earned and independenceDay

 *fortress

  name:Freedom fortress

  text:Freedom fortress ([this]%)

  desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.<//><b>The fortress is [this]% complete.</b>

  icon:icons[3,8]

  cost:300000000 bunnies, 100 goldenCarrots

  req:70000000 bunnies:earned and independenceDay

  limit:100

  cost increase:105%

Upgrades

 *TEMPLATE

  on click:anim glow

 //food upgrades

 //inspiration : http://rabbit.org/suggested-vegetables-and-fruits-for-a-rabbit-diet/

 *parsley

  name:Parsley

  desc:A nice little supplement to your bunnies' diet.<//><b>Effect:</b><.>+1 bunny/click

  icon:icons[1,1]

  cost:100 bunnies

  passive:increase bunny yield of bunnyButton by 1

  req:10 bunnies:earned

 *spinach

  name:Spinach

  desc:Big tasty leaves, perfect for hungry bunnies.<//><b>Effect:</b><.>+1 bunny/click

  icon:icons[1,2]

  cost:200 bunnies

  passive:increase bunny yield of bunnyButton by 1

  req:50 bunnies:earned

 *lettuce

  name:Lettuce

  desc:Frilly greens loved by all bunnies.<//><b>Effect:</b><.>+1 bunny/click

  icon:icons[1,3]

  cost:400 bunnies

  passive:increase bunny yield of bunnyButton by 1

  req:200 bunnies:earned

 *broccoli

  name:Broccoli

  desc:Crunchy greens that look like little trees.<//><b>Effect:</b><.>bunnies/click x2<.>bunny production +5%

  icon:icons[1,4]

  cost:3000 bunnies

  passive:multiply bunny yield of bunnyButton by 2

  passive:multiply yield of bunnies by 1.05

  req:1000 bunnies:earned

 *apple

  name:Apple

  desc:Nice pieces of juicy red apples.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%

  icon:icons[1,5]

  cost:10000 bunnies

  passive:multiply bunny yield of bunnyButton by 1.5

  passive:multiply yield of bunnies by 1.05

  req:1000 bunnies:earned

 *radish

  name:Radish

  desc:Purple, crunchy, and strangely spicy.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%

  icon:icons[1,6]

  cost:50000 bunnies

  passive:multiply bunny yield of bunnyButton by 1.5

  passive:multiply yield of bunnies by 1.05

  req:10000 bunnies:earned

 *mint

  name:Mint

  desc:Tasty, and gives your bunnies a lovely breath.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%

  icon:icons[1,7]

  cost:100000 bunnies

  passive:multiply bunny yield of bunnyButton by 1.5

  passive:multiply yield of bunnies by 1.05

  req:50000 bunnies:earned

 *chard

  name:Chard

  desc:Broad leaves that make for a tasty salad.<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%

  icon:icons[1,8]

  cost:500000 bunnies

  passive:multiply bunny yield of bunnyButton by 1.5

  passive:multiply yield of bunnies by 1.05

  req:100000 bunnies:earned

 *cherry

  name:Cherry

  desc:Your bunnies look like little vampires when they start munching on these!<//><b>Effect:</b><.>bunnies/click x1.5<.>bunny production +5%

  icon:icons[1,9]

  cost:1000000 bunnies

  passive:multiply bunny yield of bunnyButton by 1.5

  passive:multiply yield of bunnies by 1.05

  req:500000 bunnies:earned

 *carrot

  name:Carrot

  desc:The quintessential rabbit food! Crunchy, orange, and perfect.<//><b>Effect:</b><.>bunnies/click x2<.>bunny production +10%

  icon:icons[1,0]

  cost:100000000 bunnies

  passive:multiply bunny yield of bunnyButton by 2

  passive:multiply yield of bunnies by 1.1

  req:1000000 bunnies:earned

 //building upgrades

 *buildingUpgrade1

  name:Sippy bottles

  desc:Your bunnies can drink their fill!<//><b>Effect:</b><.>rabbit cage production x2<.>rabbit hutch production x2<.>rabbit coop production x2

  icon:icons[2,0] icons[3,0]

  cost:1000 bunnies

  passive:multiply yield of cage by 2

  passive:multiply yield of hutch by 2

  passive:multiply yield of coop by 2

  req:(cages>=10 or hutches>=10 or coops>=10)

 *buildingUpgrade2

  name:Prime grade hay

  desc:Not just for horses anymore!<//><b>Effect:</b><.>rabbit cage production x2<.>rabbit hutch production x2<.>rabbit coop production x2

  icon:icons[2,0] icons[3,1]

  cost:100000 bunnies

  passive:multiply yield of cage by 2

  passive:multiply yield of hutch by 2

  passive:multiply yield of coop by 2

  req:(cages>=50 or hutches>=50 or coops>=50)

 *buildingUpgrade3

  name:Shredded newspapers

  desc:You'd think they just poop on these, but they really enjoy reading the Sunday comics.<//><b>Effect:</b><.>rabbit cage production x2<.>rabbit hutch production x2<.>rabbit coop production x2

  icon:icons[2,0] icons[3,2]

  cost:5000000 bunnies

  passive:multiply yield of cage by 2

  passive:multiply yield of hutch by 2

  passive:multiply yield of coop by 2

  req:(cages>=100 or hutches>=100 or coops>=100)

 *buildingUpgrade4

  name:Pretty fences

  desc:Just the right size so your bunnies can peek through but not hop over!<//><b>Effect:</b><.>rabbit pen production x2<.>rabbit meadow production x2

  icon:icons[2,0] icons[3,3]

  cost:50000 bunnies

  passive:multiply yield of pen by 2

  passive:multiply yield of meadow by 2

  req:(pens>=10 or meadows>=10)

 *buildingUpgrade5

  name:Bunny playground

  desc:If your bunnies are outside, they might as well get some exercise!<//><b>Effect:</b><.>rabbit pen production x2<.>rabbit meadow production x2

  icon:icons[2,0] icons[3,4]

  cost:5000000 bunnies

  passive:multiply yield of pen by 2

  passive:multiply yield of meadow by 2

  req:(pens>=50 or meadows>=50)

 *buildingUpgrade6

  name:Bunny TVs

  desc:Televisions that broadcast bunny cartoons, bunny sitcoms, and bunny news bulletins.<//><b>Effect:</b><.>rabbit village production x2<.>rabbit city production x2

  icon:icons[2,0] icons[3,5]

  cost:1000000 bunnies

  passive:multiply yield of village by 2

  passive:multiply yield of city by 2

  req:(villages>=10 or cities>=10)

 *buildingUpgrade7

  name:Wee little bunny cars

  desc:Your bunnies drive around in these. How nice!<//><b>Effect:</b><.>rabbit village production x2<.>rabbit city production x2

  icon:icons[2,0] icons[3,6]

  cost:500000000 bunnies

  passive:multiply yield of village by 2

  passive:multiply yield of city by 2

  req:(villages>=50 or cities>=50)

 *buildingUpgrade8

  name:Soothing moon crystals

  desc:Just really nice to be around.<//><b>Effect:</b><.>moon citadel production x2

  icon:icons[2,0] icons[3,7]

  cost:1000000000 bunnies

  passive:multiply yield of citadel by 2

  req:10 citadels

 //golden carrot upgrades

 *goldenTouch

  name:Golden touch

  desc:The delicate art of finding vegetables made of precious metals.<//><b>Effect:</b><.>1% chance of gaining 1 golden carrot per bunny click

  icon:icons[2,5]

  cost:1 goldenCarrot

  req:1 goldenCarrot:earned

 *rabbitHaste

  name:Rabbit's haste

  desc:I'm late! I'm late! For a very important date!<//><b>Effect:</b><.>lucky bunnies appear 30% more often

  icon:icons[2,6]

  passive:multiply frequency of luckyBunny by 0.7

  cost:5 goldenCarrots

  req:1 goldenCarrot:earned

 *independenceDay

  name:Independence day

  desc:Your bunnies are making their first step towards declaring their independence from the oppressive shackles of pens and cages.<//><b>Effect:</b><.>unlocks new buildings

  icon:icons[2,7]

  cost:10 goldenCarrots

  req:5 goldenCarrots:earned

 *clover

  name:Clover

  desc:A delicious herb that tastes lucky.<//><b>Effect:</b><.>lucky bunny effects are 4 times more powerful

  icon:icons[2,8]

  cost:100 goldenCarrots

  req:50 goldenCarrots:earned

 *moonGardens

  name:Moon gardens

  desc:The royal botanists in your moon citadels have found new ways of cultivating plants in reduced gravity!<//><b>Effect:</b><.>moon citadels now produce 1 golden carrot every 100 seconds

  icon:icons[2,9]

  cost:100 goldenCarrots

  req:50 goldenCarrots:earned

Achievements

 *TEMPLATE

  on click:anim glow

 *bunnyAchiev1

  name:Run rabbit run

  desc:Have <b>1</b> bunny.

  req:1 bunny

  icon:icons[2,4] icons[0,2] icons[0,6]

 *bunnyAchiev2

  name:Bunniest home videos

  desc:Have <b>1000</b> bunnies.

  req:1000 bunnies

  icon:icons[2,4] icons[0,3] icons[0,6]

 *bunnyAchiev3

  name:You got buns, hun

  desc:Have <b>1000000</b> bunnies.

  req:10000000 bunnies

  icon:icons[2,4] icons[0,4] icons[0,6]

 *clickAchiev1

  name:That tickles

  desc:Click the bunny <b>10</b> times.

  req:10 bunnyButton clicks

  icon:icons[2,2] icons[0,2] icons[0,6]

 *clickAchiev2

  name:Don't squeeze me I'll fart

  desc:Click the bunny <b>100</b> times.

  req:100 bunnyButton clicks

  icon:icons[2,2] icons[0,3] icons[0,6]

 *clickAchiev3

  name:You're cruising for a bruising, dude

  desc:Click the bunny <b>2000</b> times.

  req:2000 bunnyButton clicks

  icon:icons[2,2] icons[0,4] icons[0,6]

 *bunnyPsAchiev1

  name:Be vewy vewy quiet

  desc:Produce <b>10</b> bunnies per second.

  req:10 bunnies per second

  icon:icons[2,3] icons[0,2] icons[0,6]

 *bunnyPsAchiev2

  name:Hop and a skip

  desc:Produce <b>1000</b> bunnies per second.

  req:1000 bunnies per second

  icon:icons[2,3] icons[0,3] icons[0,6]

 *bunnyPsAchiev3

  name:Go forth and multiply

  desc:Produce <b>100000</b> bunnies per second.

  req:100000 bunnies per second

  icon:icons[2,3] icons[0,4] icons[0,6]

 *carrotAchiev1

  name:Isn't it neat

  desc:Have <b>1</b> golden carrot.

  req:1 goldenCarrot

  icon:icons[0,1] icons[0,2]

 *carrotAchiev2

  name:All that glitters

  desc:Have <b>100</b> golden carrots.

  req:100 goldenCarrot

  icon:icons[0,1] icons[0,3]

 *carrotAchiev3

  name:Zero nutritional value

  desc:Have <b>1000</b> golden carrots.

  req:1000 goldenCarrot

  icon:icons[0,1] icons[0,4]

 *fortressAchiev

  name:Freedom!

  desc:Complete building the <b>freedom fortress</b>.<//>This is it. You beat the game!

  req:100 fortress

  icon:icons[3,8] icons[0,4]

  

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